This is a showcase of micro games I build with a one-button control scheme.
They are made using the crisp-game-lib and are meant to just be fun and unpolished. The games are all made in simple Javascript.
The main purpost of these games is to experiment and design around limitations, and to have such small scope that I can finish a game in only an hour or two.
I want to be able to quickly prototype a new idea without getting bogged down in details. I think getting practice making tiny games is a good way to filter out the good ideas from the crap ones.
This hopefully will help keep motivation high, as I can quickly see results from my efforts and share them with friends.
If I have a bad idea, it took almost no time to make, so I can just move on to the next idea without feeling like I've wasted a lot my time.